- What Weapons Do Arc Dmg In Destiny 1
- What Weapons Do Arc Dmg In Destiny Walkthrough
- What Weapons Do Arc Dmg In Destiny 3
Destiny Enemy Weapon Damage Guide by porkins86
Bungie.net is the Internet home for Bungie, the developer of Destiny, Halo, Myth, Oni, and Marathon, and the only place with official Bungie info straight from the developers. JavaScript is required to use Bungie.net. Sep 15, 2015 You’ll find plenty of new features and weapons in Destiny: The Taken King. Chief among them are three swords: Void Edge, Sol Edge and Arc Edge. This feature will tell you how to unlock these swords. In order to do this, you must finish Eris Morn’s quest, A Broken Will. However, you will need to meet different requirements.
I have comprised a list of Destiny enemies and their potential weapons. What elemental damage these weapons do and some specifics on each enemy.
Datto has mentioned a number of times in his dps comparison videos, alot of weapons like sleeper and 1k voices can do more dps than whisper up front while they have ammo, but as soon as they run out of ammo, whisper takes over as the top dps weapon.
Intent: To help with Nightfall strikes. Some weapons cause elemental damage which can cause significant damage (for burn weeks) if you don’t know who to take seriously. I want it all comprised in one area so everyone has this information.
The Fallen
In conclusion, it would be smart to assess the weekly nightfall to see what shield types there are, then select weapons accordingly to take down enemies the fastest. For example, if most of the enemies have void shield, yet the burn element is arc, take a void weapon to take down the shields then use the burn element to finish them off. Match up weapon damage types to the shields of whatever you want to kill and that weapon will do more damage to it. Basically, Use an arc (blue damage) weapon against Fallen Captains, solar (fire damage) against Hive Wizards, etc. The increase in damage also applies to subclasses.
Dregg – Shock pistols(arc), shock grenades(arc), and shock daggers(arc). On occasion will use shrapnel launcher (Solar) |
Dregg’s are your everyday filler enemies. Easy to kill yet in great numbers with Arc burn and Epic they can be a real pain. Their arc damage in numbers can hurt and their arc grenades can instantly deplete a shield if you are too close.
Dregg’s are your everyday filler enemies. Easy to kill yet in great numbers with Arc burn and Epic they can be a real pain. Their arc damage in numbers can hurt and their arc grenades can instantly deplete a shield if you are too close.
Vandal – Shock Rifle (arc), Shock Blades (arc), Wire Rifle (arc), and shrapnel launcher (solar) |
Vandal’s shock rifle has a soft “lock on” feature where the bullets will follow you. This can easily be avoided, but with arc burn on if you aren’t paying attention, are in scope, or are not aware of your surroundings can easily be killed from a shock rifle before you realize what is happening. The wire rifle is the sniper rifle, deals large damage at a distance, these threats should be dealt with immediately.
Vandal’s shock rifle has a soft “lock on” feature where the bullets will follow you. This can easily be avoided, but with arc burn on if you aren’t paying attention, are in scope, or are not aware of your surroundings can easily be killed from a shock rifle before you realize what is happening. The wire rifle is the sniper rifle, deals large damage at a distance, these threats should be dealt with immediately.
Shank – Shock Pistol (arc), Shock rifle (arc) Epic Modifier – Gain solar shield |
Shanks are easy to deal with, until they get their solar shield, then they are a nuisance to take down. Shanks should be dealt with the second they are on the battlefield because if left undealt with they can be lethal.
Shanks are easy to deal with, until they get their solar shield, then they are a nuisance to take down. Shanks should be dealt with the second they are on the battlefield because if left undealt with they can be lethal.
Servitor – Eye Blast (Void) |
Servitors heal humanoid fallen around them. They deal void damage but are slow and have a HUGE weakspot.
Servitors heal humanoid fallen around them. They deal void damage but are slow and have a HUGE weakspot.
Captain – Sock rifle (arc), Shrapnel Launcher (solar), and Arc Shield |
Captains are the big boys of the Fallen; they can deal considerable damage, and can have considerable health. They are always a threat and can teleport.
Captains are the big boys of the Fallen; they can deal considerable damage, and can have considerable health. They are always a threat and can teleport.
The Hive
Thralls – Melee (Arc) |
Thralls melee is devastating with Arc burn on. If Lightswitch and Arc Burn are on, hello one shot melee
Thralls melee is devastating with Arc burn on. If Lightswitch and Arc Burn are on, hello one shot melee
Acolyte – Shredder (Void), Boomer (Arc) |
Acolytes are the Dreggs of the Hive, easy to kill, but in enough numbers and with the right burn can be dangerous
Acolytes are the Dreggs of the Hive, easy to kill, but in enough numbers and with the right burn can be dangerous
Knights – Sword (Kinetic), Boomer (Arc) Epic Modifier – Gain Arc Shield ON OCCASSION – Shredder (void) |
Knight have a lot of health and come in two variations, the sword Knights will move towards you if you are close enough, the boomer will keep their distance and rain Arc damage like it is going out of style. They can summon a shield that will go in front of them, it will help to temporarily heal them, but this makes them immobile for the time the shield is up.
Knight have a lot of health and come in two variations, the sword Knights will move towards you if you are close enough, the boomer will keep their distance and rain Arc damage like it is going out of style. They can summon a shield that will go in front of them, it will help to temporarily heal them, but this makes them immobile for the time the shield is up.
Wizard – Darkness Blast (Arc), Clouds of Darkness (Kinetic), Solar Shield |
Wizards are always an immediate threat, especially at high levels. All wizards come equipped with Solar Shields and will always deal considerable damage. Their Arc damage darkness blast has an AOE effect that makes an indirect hit hurt you as well
Wizards are always an immediate threat, especially at high levels. All wizards come equipped with Solar Shields and will always deal considerable damage. Their Arc damage darkness blast has an AOE effect that makes an indirect hit hurt you as well
Ogre – Eye Blast (Void), Ground Slam (Kinetic) |
Phogoth is a large Ogre, and any Nightfall strike at the summoning pits with Void damage should be treated with extreme care.
Phogoth is a large Ogre, and any Nightfall strike at the summoning pits with Void damage should be treated with extreme care.
Shrieker – Void Blast (Void) |
When killed Shriekers will emit void damage Guardian seeking balls of destruction. On summoning pits the Shrieker will self-destruct and the void balls will respawn any enemies in the starting area.
When killed Shriekers will emit void damage Guardian seeking balls of destruction. On summoning pits the Shrieker will self-destruct and the void balls will respawn any enemies in the starting area.
The Vex
Goblin – Slap Rifle (Solar), Torch Hammer (Void), Melee (Void), Grenade (Void) |
Able to teleport, weakspot is stomach, if head is destroyed they lose teleport ability but berserk after you while shooting twice as fast
Able to teleport, weakspot is stomach, if head is destroyed they lose teleport ability but berserk after you while shooting twice as fast
Hobgoblin – Line Rifle (Solar), Melee (Void), Grenade (Void) |
Hobgoblin are the snipers of the vex, their Line Rifle is deadly without Solar Burn, and can unbelievable dangerous with it. They have a defense mechanism that a heavy shot will cause them to curl up into a solar shield that is impenetrable, this only lasts a few seconds. Teleportation and berserk mode also with Hobgoblins
Hobgoblin are the snipers of the vex, their Line Rifle is deadly without Solar Burn, and can unbelievable dangerous with it. They have a defense mechanism that a heavy shot will cause them to curl up into a solar shield that is impenetrable, this only lasts a few seconds. Teleportation and berserk mode also with Hobgoblins
Minotaur – Torch Hammer (Void), Void shield, Slap Rifle (Solar) |
Void shied and high HP. Teleportation and berserk mode as well.
Void shied and high HP. Teleportation and berserk mode as well.
Hydra https://lerpowerful957.weebly.com/download-microsoft-office-2019-crack-for-mac.html. – Torch Hammers (Void), Death Blast (Solar a AOE attack if you get to close after you destroy them).
Harpies – Slap Rifle (Solar) Epic Modifier – Arc Shield
Cabal
ALL CABAL WEAPONS (except for Psion blast attack and melee) DO SOLAR DAMAGE. Psion Blast attack does Arc.
Centurians – Solar Shield El capitan dmg direct download.
Psion Epic modifier – Void Shield
Strike Bosses
Devil Walker – Shockwave (arc), Grenades (Arc), Beam (Solar)
Sepiks Prime – Eye Blast (Void)
Phogoth – Eye Blast (Void), Ground Slam (Kinetic)
What Weapons Do Arc Dmg In Destiny 1
Sekrion, Nexus Mind – Void Damage
Aksor, Archon Priest – Solar Damage
Goliath Tank – Solar Damage
Valus Ta’aurc – Solar Damage
Adobe creative suite cs3 keygen. If you have any changes that need to be made, comment below. This information is from a combination of the Destiny guide, my experience, and scouring the internet and took hours to comprise, so please help me make this guide complete.
What are the best Destiny 2 PvP weapons? After some smart changes from the game’s Crucible team, PvP in Destiny 2 is in a better spot now. A more balanced weapon meta, nerfed abilities across the board, and subtle extensions to times-to-kill have helped turn Destiny 2 into a more robust experience for PC multiplayer shooter fans.
Recent changes also mean the Crucible feels more lethal, and the weapons are a crucial part of that. Despite the emphasis on balance, some guns still stand out from the pack. Here are the weapons you’ll want to track down to shine when once Trials of Osiris has resumed.
Our lineup of essential Crucible PvP weapons includes something for everyone, from precise exotics that will eliminate a Warlock mid-super at 500 yards, to SMGs that’ll melt anyone who gets close enough. Whether you prefer sniping, shotguns, or the humble hand cannon, here are the best Destiny 2 PvP weapons for you to seek out.
What Weapons Do Arc Dmg In Destiny Walkthrough
Destiny 2 best weapons
The best Destiny 2 PvP guns are:
What Weapons Do Arc Dmg In Destiny 3
spare rations
Weapon type: Hand cannon
Rarity: Legendary
Source: The Reckoning
Rarity: Legendary
Source: The Reckoning
Hand cannons are in a pretty good spot in the meta right now, as they usually are, and this is a handy legendary one you can use to free up an exotic spot. The Spare Rations is pleasingly swift, and downs guardians with two shots to the head, and one to the body. Keep an eye out for one with the kill clip perk, as it’ll boost your damage if you reload after a precision kill.
thorn
Weapon type: Hand Cannon
Rarity: Exotic
Source: Complete the Thorn exotic quest
Rarity: Exotic
Source: Complete the Thorn exotic quest
If you’ve got space for an Exotic, then Thorn is a deadly option. Not only can you down a foe in three headshots – two headshots and one body shot if you’d like – but you can also infect them with poison. Not only does this stop them from healing, but it also gives you some more visual information as you’ll see the numbers float above their head, even if they’re behind a wall.
mindbender’s ambition
Weapon type: Shotgun
Rarity: Legendary
Source: Hollowed Lair Nightfall Strike
Rarity: Legendary
Source: Hollowed Lair Nightfall Strike
Shotguns have had a mixed time in Destiny 2, going from entirely useless to overly dominant. Shotties are in an okay spot right now, but it depends on which one you use. If you’re a fan of them and the aggressive playstyle that comes with it, we would recommend this one. You’ll have to wait until the Hollowed Lair comes into the Nightfall Strike rotation, but once it does, you can keep chipping away until you get a roll you like.
Beloved
Weapon type: Sniper
Rarity: Legendary
Source: The Menagerie
Rarity: Legendary
Source: The Menagerie
Sniper rifles in Destiny 2 have been making a steady comeback over the past year, and they’ve received another boost thanks to the Beloved. Essentially, the scope has a low zoom factor that makes it akin to a lot of snipers used in Destiny 2. Perks are to the user’s preference but can include additions to make the ADS much faster, or others that make flinch less severe.
Thunderlord
Weapon type: LMG
Rarity: Exotic
Source: Engram
Rarity: Exotic
Source: Engram
We’ve gone over a few primary and secondary options, but you may be on the lookout for something for your heavy slot. LMGs are in a great spot as heavy ammo in the Crucible is still pretty plentiful, meaning that you can rack up some kills.
More Destiny 2 guides:
Destiny 2 Rose guide
Destiny 2 Crown of Sorrow guide
Destiny 2 Shadowkeep guide
Destiny 2 Rose guide
Destiny 2 Crown of Sorrow guide
Destiny 2 Shadowkeep guide
And there you go, the best Destiny 2 PvP weapons to take into the Crucible. The meta is a fickle thing, and you never know when an update will shake everything up. Don’t worry though, as we’ll keep this guide up to date with all the comings and goings of the PvP Crucible meta.